![]() Players can continue for 30 in-game years, but only the most dedicated will put in the hundreds of hours required to come close to that, which results in a game with a decent amount of stuff to do. The seasons and story chapters have been shortened to make them easier to get invested in. Marriage is no longer optional and players will have to raise a child into adulthood, making a refreshing change to characters that are usually ignored after a while. The difference between A Wonderful Life and other Harvest Moon/Story of Seasons games is the game’s emphasis lies more in building a new life than it does in resurrecting the farm. ![]() Players have to attend to their livestock. On the other hand, it’s a little simplistic when compared to games like Stardew Valley or even last year’s Doraemon Story of Seasons: Friends of the Great Kingdom, both of which were buoyed by their depth and a wide variety of features. ![]() This makes some features like the health bar and fodder redundant, but the whole process is now more relaxing. Livestock no longer gets sick or dies even if they’re left out in the rain, merely affecting the quality of their byproducts instead. Cows and goats don’t run out of milk, meaning that it’s less urgent to breed them. ![]() Several of the livestock processes have also been streamlined, which makes it a smoother overall experience. ![]()
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